# Online world is different from IRL (Part 2 of 2)
Date: 2026-05-03
Previous Part: https://disrael.github.io/blogs/raw/online-world-is-different-from-irl.part1.md

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Plus even for churches that are helping with food security, the federal government being stingy with the starving and simultaneously funding churches to help is sinister:

> On January 7, 2026, National Institute of Food and Agriculture announced that God’s Pantry was one of 13 organizations sharing a $2.8 million funding pool for community food projects.

> God’s Pantry Food Bank in Kentucky is navigating record-high food insecurity in 2025–2026, with 1 in 6 residents facing hunger. The organization is expanding to a new 127,000 sq ft facility in Lexington to meet a 30% increase in demand, as CEO Michael Halligan calls for urgent action on the 2023 Farm Bill.

Nobody needs to go hungry in Kentucky or anywhere else in the United States. Much less we instead have this:

> Food insecurity in the U.S. reached a near-decade high in 2024, with 13.7% of households (18.3 million) experiencing difficulty accessing adequate food. According to [USDA data](https://www.ers.usda.gov/publications/pub-details?pubid=113622) analyzed in late 2025/early 2026, 47.9 million people lived in food-insecure households, with 14.1 million children impacted.

What happened after 2024 maybe tricky to figure out cause:

> The USDA terminated its annual Household Food Security Survey in September 2025 after 30 years, cancelling future data collection.

This is where the online world logic might really make things worse. The online world experience is curated to the stories each individual person wants to hear. Unfortunately its unlikely that the algorithm is going to pick up on your need to hear about starving Americans.

In the media of the old world one might watch an old fashioned show like CBS Sunday Morning and actually meet hungry people.

In the online world you can literally wish these people out of existence but not IRL.